Baten kaitos switch
The issue would be Baten Kaitos 1, Xenosaga, & Namco x Capcom ones. There's only three characters and each works in basically the same way (Milly adds bonus in-between attacks) so I don't really buy Xenoblade being a harder sell to a new player than BKO. Baten Kaitos was a role-playing game developed by Monolith Soft and tri-Crescendo, and published by Bandi Namco for the Nintendo GameCube back in the early 2000s. Baten Kaitos Origins was the first game under Nintendo control, and I doubt Bandai Namco tightly holds assets for Endless Frontier & Project X Zone away from Monolith either. WTS Nintendo Switch Game (NEW & USED) Updated 12/10 Used Game Hyrule Warriors AoC. Advertisement JRPG political trappings aside, Baten Kaitos stood out at the time for its unique card battle system, where time and other factors would affect your equipment and item quality. Baten Kaitos: Eternal Wings for Nintendo Gamecube.
Baten kaitos switch series#
The collectable card aspect of it is just there to lock stronger attacks through story progression, and to facilitate experimentation with different special combos. Baten Kaitos takes place on a series of islands in the sky, where magic thrives, humans evolved and grew wings, and governments plot to dominate all life. But for the love of God, remember to turn off the voices on the first one. Weapon/shield cards optionally go at the start to boost attack/defense. Baten Kaitos: Eternal Wings and the Lost Ocean is a memorably named JRPG and. It was once stated by Namco that they are. The game is an RPG, that also features some card based mechanics as well. The game is an RPG that spawned a less-successful sequel called Baten Kaitos Origins in 2006, also for the GameCube. It was co-developed by Monolith Soft and Tri-Crescendo, and published by Namco. You build strings of attacks that chain together in linear combos (weak->medium->strong->special 1->special 2->etc) in order to gain mana so you can build stronger combos. Baten Kaitos: Eternal Wings and the Lost Ocean () is a video game for the GameCube. The game makes heavy use of cards for everything from fighting battles to purchasing items. There's so much going on with all the systems in both games between all the different characters and their arts and chain attacks, you really have to spend hours before it clicks I feel.īaten Kaitos Origins' battle system is simple in comparison. Baten Kaitos: Eternal Wings and the Lost Ocean Summary An original roleplaying game for Nintendo GameCube from the team behind Xenosaga. I played XC1 and XCX and enjoyed them, but what even is the appeal of the battle system? Like if you had to summarize it in a few sentences.